Posted on May 18, 2008

The Only Possible Response

Replace the original tabletop games phrase with the appropriate subject matter for the conversation that is headed unstoppably towards oblivion.

Don’t say another Goddamn word. Up until now, I’ve been polite. If you say anything else – word one – I will kill myself. And when my tainted spirit finds its destination, I will topple the master of that dark place. From my black throne, I will lash together a machine of bone and blood, and fueled by my hatred for you this fear engine will bore a hole between this world and that one.

When it begins, you will hear the sound of children screaming – as though from a great distance. A smoking orb of nothing will grow above your bed, and from it will emerge a thousand starving crows. As I slip through the widening maw in my new form, you will catch only a glimpse of my radiance before you are incinerated. Then as tears of bubbling pitch stream down my face, my dark work will begin.

I will open one of my six mouths, and I will sing the song that ends the Earth.

via Penny Arcade, circa 2006

Posted on Apr 3, 2008

I’ve been outside. It’s overrrated.

I’ve been outside. It’s overrrated.

Traditionally Outside receives extremely high ratings by those who like to see others play it, and these people are in many cases comfortably ensconced Inside themselves. Outside was released many years ago, it was in fact the first massively multiplayer game, and yet it has always managed to avoid the double-edged Retro tag. In its favor, continual user updates have kept Outside current; there are always new things to see and do Outside. Participants are permitted, to some extent, to modify their own areas of Outside, which is a large part of the fun of the game. However it seems that in the end one is modifying Outside largely for the sake of it, and having done it, there is a distinct feeling of “now what?”

In terms of the traditional target age content metrics, Outside is remarkably high in sex, violence and challenges to traditional values, despite the strong child-focussed marketing it receives. Many would go so far as to say that for a child to develop the ability to cope with Outside is essential, as long as the harm incurred is not too debilitating. Children injured playing Outside are usually comforted by parents, and soon encouraged to go Outside again; this leads to the conclusion that somehow Outside has escaped any and all of the usual moralizing that surrounds the videogaming industry. One might say that Outside gets a free pass from the Jack Thompsons of this world.

That aside, how does Outside actually rate? The physics system is note-perfect (often at the expense of playability), the graphics are beyond comparison, the rendering of objects is absolutely beautiful at any distance, and the player’s ability to interact with objects is really limited only by other players’ tolerance. The real fundamental problem with the game is that there is nothing to do.

…. awesome!

via Metafilter

Posted on Oct 16, 2007

Posted on May 11, 2007

Twitter gets more spectacular each day

Twitter is a way of life. It’s living with a publicity policy. It’s friends, Romans and country people the world over engaged in timely snippet conversations that fit into 140 character chunks.

History of Blogging

Posted on May 11, 2007

Gas Prices

I’m sitting here laughing quietly to myself at the silly person who drives a Sonoma van and is complaining about how expensive gas is, and that it cost $52 to fill up. I think I even heard a comment about the gas companies making record profits and how wrong that was. You fool! Yes, if you continue to drive environmentally irresponsible cars and continue to pay for that much gas, it will never stop!

LOL

Posted on May 3, 2007

LOLTrek

In the spirit of the LOL cat photos, a love-child from unnamed forums across the internet, I present to you this: Star Trek LOL A masterstroke of grammar, educated humor, and fine art.

Posted on May 2, 2007

Map of Online Communities

(and related points of interest)

Map of Online Communities